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For majors only Develop a solid foundation in a modern programming language, concepts of programming such as variables, datatypes, functions, I/O, parameter-passing, assignment, classes, lists, arrays, conditionals, loops, and recursion. Understand techniques of analysis, design, testing, documentation, coding, and debugging. Quantitative Reasoning Students will program in the Python language using a program development environment to carry out a design-code-test-debug cycle. Students will apply a procedural programming paradigm by writing small working programs that utilize variables, methods, classes, conditionals, recursion, and looping. Students will design solutions for written problems by using online tools such as myprogramminglab and codingbat. Students will trace the execution of programs by hand, tracing values of variables at different times both on paper and while debugging their own programs. Students will demonstrate fluency in the object-oriented programming paradigm by completing many small programs that use and create objects. The final game creation project will demonstrate proficiency in the use of spiral development methodology, which includes a sequence of testable versions. The game creation will require selection of test cases, solution design and implementation, testing and internal program documentation.
*The learning goals displayed here are those for one section of this course as offered
in a recent semester, and are provided for the purpose of information only. The exact
learning goals for each course section in a specific semester will be stated on the syllabus
distributed at the start of the semester, and may differ in wording and emphasis from those shown here.
View Other Sections of this CourseIntroduction To Computer Programming ( Lab ) (CSC-171)
For computing majors/minors. students must registerfor both lecture and
Corresponding lab